13.09.2019
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Crusader Kings Deus Vult Patch Average ratng: 10,0/10 1875 reviews
  1. Crusader Kings Deus Vult Manual
  2. Crusader Kings Deus Vult
  3. Crusader Kings Patch
Deus

The ultimate source of patches & addons for Crusader Kings: Deus Vult. The latest patch for Crusader Kings Deus Vult is the 2.1beta from 15 October 2008, which can be downloaded here MTTH dropped to 1/10th to compensate. This is a mod for Crusader Kings: Deus Vult expansion. 'Jordarkelf' on the Paradox forums, where the mod originated, is the sole compiler of the mod and author of.

Patch

Crusader Kings Deus Vult Manual

It only works if you have KingdomsPatch 1.5 installed! DLV 6.0 necessary (clean, unchanged).

Crusader Kings Deus Vult

Installation: not save compatible to DLV 6.1 or betas - install kingdoms patch 1.5! - clean Install DLV 6.0 (no addons or.) (you can overwrite 6.1 or 6.2 betas) - Execute file DeusloVult62.exe and enter the correct path for the installation. Example: C: Program Files SEGA Medieval II Total War (For Germans change it to: C: Programme SEGA Medieval II Total War). Not into the mods folder as for 6.0! - Ignore the warnings of write protected files! - Don't close the pop-up windows even if takes minutes to perform, wait until they close by themselves.

Changelog Patch 6.2 (not save compatible to 6.1 or betas) - thanks to geomod tool from sinople i fixed errors regarding map, names. included Text Overhaul Mod v0.85 Beta from Shaxx - fixed the 6.2 openbeta 02 crashes and missing stuff - included Grimblade little fixes 0.5: except the castle dungeons - Archaon's Loyal Allies: alliances can only be broken by diplomacy, provocative cold war tactics, multiple alliance break chain reactions etc. Tokus Maximus Graphik - added new decision at game start regarding faction relations: standard DLV relations (example France dislikes england.) or all starting faction relations are neutral - economic system: reduced the crash (total loss) probability of your depot, reduced the probalitiy of negative economic events - new grass+flowers: thanks to davide.cool - added newest Taijis battle 218 2009 optimizations: CBUR, Rusichi Units, balancing, (i have not included some special edb stuff and some other.), Germanicus5 battle scripts.

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Crusader Kings Patch

It only works if you have KingdomsPatch 1.5 installed! DLV 6.0 necessary (clean, unchanged). Installation: not save compatible to DLV 6.1 or betas - install kingdoms patch 1.5! - clean Install DLV 6.0 (no addons or.) (you can overwrite 6.1 or 6.2 betas) - Execute file DeusloVult62.exe and enter the correct path for the installation.

Crusader

Example: C: Program Files SEGA Medieval II Total War (For Germans change it to: C: Programme SEGA Medieval II Total War). Not into the mods folder as for 6.0! - Ignore the warnings of write protected files! - Don't close the pop-up windows even if takes minutes to perform, wait until they close by themselves. Changelog Patch 6.2 (not save compatible to 6.1 or betas) - thanks to geomod tool from sinople i fixed errors regarding map, names. included Text Overhaul Mod v0.85 Beta from Shaxx - fixed the 6.2 openbeta 02 crashes and missing stuff - included Grimblade little fixes 0.5: except the castle dungeons - Archaon's Loyal Allies: alliances can only be broken by diplomacy, provocative cold war tactics, multiple alliance break chain reactions etc.

Tokus Maximus Graphik - added new decision at game start regarding faction relations: standard DLV relations (example France dislikes england.) or all starting faction relations are neutral - economic system: reduced the crash (total loss) probability of your depot, reduced the probalitiy of negative economic events - new grass+flowers: thanks to davide.cool - added newest Taijis battle 218 2009 optimizations: CBUR, Rusichi Units, balancing, (i have not included some special edb stuff and some other.), Germanicus5 battle scripts.